Good List Get! Mega Man: Powered Up - good game get!
1 year ago
Good List Get! Mega Man: Powered Up

Good List Get! is a weekly article where I briefly discuss and list the Awesome and Not Awesome of a game. While I can’t possibly list everything that rocks or doesn’t rock about a game, I’d like to think that this list sparks some thought about game design.



This week’s game is Capcom’s action platformer remake Mega Man: Powered Up for the PSP.

Awesome:

  • It’s a cool PSP remake of the first Mega Man, complete with solidly colorful graphics.
  • The controls are tighter than ever and switching through Mega Man’s powers as is as easy clicking the L & R shoulder buttons.
  • The difficult level can range from easy to make you pull your fucking hair out and chuck your PSP hard. Yes, this is a good thing.
  • The ability to not destroy a boss and befriend them
  • Sliding through challenge levels as oil man.
  • The awesome re-playability of the entire title.
  • You can replay the levels and challenge levels with certain playable bosses like Cut Man, who can wall jump!
  • Some people may think the inclusion of an introductory cut scene with a cute Mega and a ridiculously voice acted cast is cheesy and unneeded, and I don’t know why Capcom did it, but I think it’s absolutely awesome and charming.


  • Not Awesome:

  • The game doesn’t Auto Save or at least the option says it exists, but you’re never really sure of what it’s saving.
  • You can’t switch the new music to the old awesome 8 bit tunes while playing the new stages, and that saddens me to no end.
  • The frame rate drops a lot, and in the strangest of places. While other parts of the game seem polished, Capcom could’ve definitely spent some more time dealing with frame rate issues. It feels as if companies give up on stuff like that sometimes, and just decide to release the game anyway.
  • During each of the boss intros before the level, the boss says something really corny and the the circle closes, however, it wittily opens back up to have the boss say something else but this time you can’t hear it. Again, a weird polishing issue.
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