Good List Get! Resident Evil - good game get!
1 year ago
Good List Get! Resident Evil

Good List Get! is a new weekly article where I briefly discuss and list the Awesome and Not Awesome of a game. While I can’t possibly list everything that rocks or doesn’t rock about a game, I’d like to think that this list sparks some thought about game design.



This week’s game is Capcom’s survival horror action game Resident Evil 5.

Awesome:

  • The co-op play is absolutely incredible and the game wouldn’t feel complete without it.
  • The variety of weapons and the ability to level up them.
  • The gorgeous locales and variety of environments to explore.
  • Playing through the game again to collect the blue BSAA emblems.
  • The ridiculously sweet context sensitive melee attack system is so fun. Sucker punching zombies has never been more fun.
  • The exhilarating fear behind running up to a chainsaw Majini and upper cutting him.
  • Chris in a zebra print safari outfit.
  • Sheva in a Beyonce Knowles outfit.
  • The ability to request an item from your partner and the ability to move your inventory around to map it to the directional pad.
  • Saving your partner from getting their face ripped off by the Majini.
  • Looting and exploring the environments for treasure is boss.

    Not Awesome:

  • The inability to combine or use an item without placing it in your inventory.
  • The ripoff that is known as Survivors mode.
  • Why can’t player two have full control over the Organize menu as player one can?
  • The fact that the zombies turn more into soldiers by the end of the game.
  • Not enough looting an exploring environments for treasure.
  • The merchant is gone. Why? Why? Why?
  • The strange and convoluted but altogether awesome storyline. Wait should this be an awesome?
  • Load times at the most inconvenient of times and the loading sadly breaks the mood and suspense.
  • The half-assed cover system. Why is it only an option sometimes?
  • The contextual active button cinematic system is broken sometimes and can cause for some pretty undesirable deaths later in the game.
  • blog comments powered by Disqus